- User research methods explored - Diary Study, think aloud testing, cue-card study, design analysis, survey, interview.
- Design skills - Creating sketches, personas, user flows, wireframes, storyboards.
- High / Low fidelity prototyping - Figma, Principle, Framer, Slides.
- Programming - Python, CSS, HTML, Javascript, P5.
- Project management - Working across cross-functional teams (Design, Operations and Tech).
- Communication - Suggesting UX improvements to various stakeholders.